Found 31 results
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D. Chiaro, Ed., The Importance of not Being Earnest: Translating Humour in Video Games, in Translation, Humour and the Media, London and New York: Continuum: , 2010.
C. Mangiron, Improving game accessibility for deaf and hard of hearing players: a pilot study, in I International Conference on Video Game and Virtual Worlds Translation and Accessibility, Universitat Autònoma de Barcelona, 2010.
J. Mujal, Ramon, E., Carrabina, J., Calleja, Á., Martínez, R., and Terés, L., Inkjet Printed Antennas for NFC Systems, IEEE 2010 International Conference on Electronics, Circuits, and Systems (ICECS 2010). Athens (Grecia), 2010.
D. Castells-Rufas, Risueño, S., Fernández-Alonso, E., Carrabina, J., and Joven, J., Instruction Set Extensions to Reduce Latency in Soft-Core Clusters, DCIS 2010. Lanzarote, Spain. , 2010.


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