“The Importance of not Being Earnest: Translating Humour in Video Games”
, in Translation, Humour and the Media
, London and New York: Continuum: , 2010.
“Improving game accessibility for deaf and hard of hearing players: a pilot study”
, in I International Conference on Video Game and Virtual Worlds Translation and Accessibility
, Universitat Autònoma de Barcelona, 2010.