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Found 18 results
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Mangiron, C.
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Submitted
C. Mangiron
,
“
Accesibilidad a los videojuegos: estado actual y perspectivas futuras.
”
,
Trans: Revista de Traductología
, vol. 15, pp. 53-67, Submitted.
C. Mangiron
,
“
Exploring new paths towards game accessibility
”
, in
Media for All 3: The Audiovisual Turn
,
M. C. P. O. & Aline Remael
, Ed.
Amsterdam: Rodopi, Submitted.
In Press
C. Mangiron
,
“
The five lives of Botchan: a comparison of the English translations of Natsume Sōseki’s classic
”
, in
Translation: Right or Wrong
,
E. Ní Chuilleanáin
, Ed.
Dublin: Four Courts, In Press.
2011
C. Mangiron
,
“
La localización de videojuegos japoneses: Traducir para divertir
”
, in
Japón y la Península Ibérica.
,
(ed.)F. Cid Lucas
, Ed.
Oviedo: Satori, 2011.
2010
C. Mangiron
,
“
Aprender jugando: aplicaciones sociales de los videojuegos
”
,
Gamerland
. Bilbao, 2010.
C. Mangiron
,
“
Improving game accessibility for deaf and hard of hearing players: a pilot study
”
, in
I International Conference on Video Game and Virtual Worlds Translation and Accessibility
, Universitat Autònoma de Barcelona, 2010.
C. Mangiron
,
“
Subtitling in game localisation: First steps towards developing a standard
”
, in
Languages and the Media Conference
, Berlin, 2010.
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