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C. Mangiron, Accesibilidad a los videojuegos: estado actual y perspectivas futuras., Trans: Revista de Traductología, vol. 15, pp. 53-67, Submitted.
C. Mangiron, Exploring new paths towards game accessibility, in Media for All 3: The Audiovisual Turn, M. C. P. O. & Aline Remael, Ed. Amsterdam: Rodopi, Submitted.
C. Mangiron, La localización de videojuegos japoneses: Traducir para divertir, in Japón y la Península Ibérica., (ed.)F. Cid Lucas, Ed. Oviedo: Satori, 2011.
C. Mangiron, Aprender jugando: aplicaciones sociales de los videojuegos, Gamerland . Bilbao, 2010.
C. Mangiron, Improving game accessibility for deaf and hard of hearing players: a pilot study, in I International Conference on Video Game and Virtual Worlds Translation and Accessibility, Universitat Autònoma de Barcelona, 2010.
C. Mangiron, Subtitling in game localisation: First steps towards developing a standard, in Languages and the Media Conference, Berlin, 2010.


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